AoD
Well-Known Member
- Messages
- 429
- Location
- Hammondsville, Ohio
Alright, control 101 is this post's filling of necessity. Learning to control your RC can be difficult. There will be times where you find it, very hard. There's help here though. Specially with RC's like the Savage X 4.6. In this guide we'll go through some easy steps in learning how to control that monster you have.
Now, here's a couple guides that can really help you control your RC. I suggest checking them out and using what you learn from them, then continue reading this guide.
A guide to adjusting your steering - AoD
https://www.hpisavageforum.com/forums/showthread.php?t=5565
A good way to get a tighter turning radius - larsenracing
https://www.hpisavageforum.com/forums/showthread.php?t=4022
These two posts are good to help with steering issues.
Now, the main part about learning to get that precise control that you want isn't mostly in the steering. It's in how you run that throttle or brake.
Learning to turn, and accelerate correctly is hard, specially with RC cars and trucks. The main reason is the lack of risk. In a real vehicle, you'd brake more efficiently, accelerate better, and take turns well. You're risking personal injury in a real vehicle, not with your RC. So, we have to learn control. To be a race winning driver, or a perfect aiming basher who doesn't miss the jump, you need discipline.
The best way to learn this is by setting up a pair of cones or other objects in your yard about 40 feet apart. First, start about 100 feet away, accelerate to max speed, and then try to make a 180 turn around the farthest cone. 90% of people will fail this test, because they didn't hit the brakes right, and probably ended up either flipping or veering off course wildly. This is where speed is a factor.
Let's take a quick delve into the realm of traction. A tire can only produce 100% traction. This means, the tire has a certain amount of stress it can go through, and every variable effects it. For an example, look at the following.
Speed = How fast the truck is moving
Turning = How hard you're turning the wheels into the corner
Braking = How hard you are on the brakes in the turn
*************************************
Speed = 40%
Turning = 40%
Braking = 20%
That's a 100% ratio, where the tire is working at it's max ability. Now, that would produce a good turn.
Speed = 40%
Turning = 40%
Braking = 30%
That's a 110% ratio, the tires will fail to hold traction, and usually end up pushing the vehicle to the outside of the turn, or worse, into a wild spin/crash scenario.
The basic thought here, remember that your tires can only hold so much, and when you exceed their limits, they won't hold traction.
So, to find this, we'll use our cone setup. To get a good feel for your RC, take it around the cones. Learn to brake before the corner, and learn when to lay the throttle down out of it. Make an oval track out of it, and learn where the limits are. Once you get this method down, and you start really ripping around this oval you've made and you feel confident that you're running it perfect. SWITCH DIRECTIONS! That'll change your opinion. The idea is, that once you learn one direction, you'll feel confident. Then, once you switch, the physics are the same, but in an opposite direction. Unless you're really good at handling your RC, you'll probably end up losing a lot of time. Once you master this direction, try making a figure eight out of the cones. This practice will help you in both directions. Learning the turning abilities of your vehicle is a must for a racer, and is good practice for a basher as well.
Now, physics change as environments change. Add some obstacles to your new course. Maybe add some more cones, and make it more of a racing track. You'll benefit greatly from doing this. Maybe switch locations of your track to somewhere really rough. Remember, control is related to the surfaces you're running on. So, learning to control your RC on a number of different environments is a key factor into mastering control.
Continued on next post:
Now, here's a couple guides that can really help you control your RC. I suggest checking them out and using what you learn from them, then continue reading this guide.
A guide to adjusting your steering - AoD
https://www.hpisavageforum.com/forums/showthread.php?t=5565
A good way to get a tighter turning radius - larsenracing
https://www.hpisavageforum.com/forums/showthread.php?t=4022
These two posts are good to help with steering issues.
Now, the main part about learning to get that precise control that you want isn't mostly in the steering. It's in how you run that throttle or brake.
Learning to turn, and accelerate correctly is hard, specially with RC cars and trucks. The main reason is the lack of risk. In a real vehicle, you'd brake more efficiently, accelerate better, and take turns well. You're risking personal injury in a real vehicle, not with your RC. So, we have to learn control. To be a race winning driver, or a perfect aiming basher who doesn't miss the jump, you need discipline.
The best way to learn this is by setting up a pair of cones or other objects in your yard about 40 feet apart. First, start about 100 feet away, accelerate to max speed, and then try to make a 180 turn around the farthest cone. 90% of people will fail this test, because they didn't hit the brakes right, and probably ended up either flipping or veering off course wildly. This is where speed is a factor.
Let's take a quick delve into the realm of traction. A tire can only produce 100% traction. This means, the tire has a certain amount of stress it can go through, and every variable effects it. For an example, look at the following.
Speed = How fast the truck is moving
Turning = How hard you're turning the wheels into the corner
Braking = How hard you are on the brakes in the turn
*************************************
Speed = 40%
Turning = 40%
Braking = 20%
That's a 100% ratio, where the tire is working at it's max ability. Now, that would produce a good turn.
Speed = 40%
Turning = 40%
Braking = 30%
That's a 110% ratio, the tires will fail to hold traction, and usually end up pushing the vehicle to the outside of the turn, or worse, into a wild spin/crash scenario.
The basic thought here, remember that your tires can only hold so much, and when you exceed their limits, they won't hold traction.
So, to find this, we'll use our cone setup. To get a good feel for your RC, take it around the cones. Learn to brake before the corner, and learn when to lay the throttle down out of it. Make an oval track out of it, and learn where the limits are. Once you get this method down, and you start really ripping around this oval you've made and you feel confident that you're running it perfect. SWITCH DIRECTIONS! That'll change your opinion. The idea is, that once you learn one direction, you'll feel confident. Then, once you switch, the physics are the same, but in an opposite direction. Unless you're really good at handling your RC, you'll probably end up losing a lot of time. Once you master this direction, try making a figure eight out of the cones. This practice will help you in both directions. Learning the turning abilities of your vehicle is a must for a racer, and is good practice for a basher as well.
Now, physics change as environments change. Add some obstacles to your new course. Maybe add some more cones, and make it more of a racing track. You'll benefit greatly from doing this. Maybe switch locations of your track to somewhere really rough. Remember, control is related to the surfaces you're running on. So, learning to control your RC on a number of different environments is a key factor into mastering control.
Continued on next post:
Last edited by a moderator: